New here? This website collects hundreds of postmortems from twenty years of video games, originally published in Game Developer magazine and later on gamasutra.com.Each was written by the team behind the game itself, from struggling indie developers to genre-defining titans. Read together, they trace the medium through the decisions, compromises, accidents and convictions which made it possible.Gamasutra’s 10 seminal game postmortems every developer should read is a fine on-ramp. For the view from above, Microsoft Research analysed 155 of these very postmortems in “What Went Right and What Went Wrong”.
At GDC, developers get onstage and talk about what happened.Watch on YouTube or in the GDC Vault.
| # | Postmortem | Date | HN | Sales | Captures |
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